USARSim is a high-fidelity simulation of robots and environments based on the Unreal Tournament game engine. It is intended as a research tool and is the basis for the RoboCup USAR simulation competition.
USARSim models the 3 NIST reference arenas and the fixed NIKE Silo environment. The current version of USARSim includes models of the P2AT and P2DX robots by Activmedia, the AIBO and QRIO robots by Sony, the ATRVJr robot by iRobot, and the Talon robot by Foster-Miller. Contributed robots include the Zerg and Tarantula robots from the University of Freiburg.
Kinematically accurate models of new robots can be added using vehicle classes from the Karma Physics Engine, a rigid
multi-body dynamics simulator that is part of the Unreal development environment.
The standard version requires the Unreal game engine bundled with Unreal Tournament 2004. By using a game engine, the simulator achieves high fidelity on commodity hardware. The Unreal runtime
engine version uses a modified vehicle class.
Carpin, S., Stoyanov, T., Nevatia, Y., Lewis, M., Wang, J. (2006).
Quantitative assessments of USARSim accuracy.
Proceedings of PerMIS 2006.
Balakirsky, S., Scrapper, C., Carpin, S., and Lewis, M. (2006).
USARSim: providing a framework for multi-robot performance evaluation.
Proceedings of PerMIS 2006.
Carpin, S., Lewis, M., Wang, J., Balakirsky, S., Scrapper, C. (2006).
Bridging the gap between simulation and reality in urban search and rescue. Robocup 2006: Robot Soccer World Cup X, Springer, LNAI.
Zaratti, M., Fratarcangeli, M., Iocchi, L. (2006).
A 3D Simulator of Multiple Legged Robots based on USARSim. Robocup 2006: Robot Soccer World Cup X, Springer, LNAI.
Nielsen, C. and Goodrich, M. (2006).
Comparing the usefulness of video and map information in navigation tasks. First Conference on Human Robot Interaction.
Voshell, M. and Woods, D. (2005).
Breaking the Keyhole in Human-Robot Coordination: Method and Evaluation.
Proceedings of the Human Factors and Ergonomics Society 49th Annual Meeting.
Hughes, S. and Lewis, M. (2005).
Task-Driven Camera Operations for Robotic Exploration.
Transactions on Systems, Man and Cybernetics Part A, IEEE, 35(4), 513-522.
Nourbakhsh, I., Sycara, K., Koes, M., Young, M., Lewis, M., and Burion, S. (2005).
Human-Robot Teaming for Search and Rescue.
Pervasive Computing, IEEE, 72-78.
Wang, J., Lewis, M., Hughes, S., Koes, M., and Carpin, S. (2005).
Validating USARsim for use in HRI Research.
Proceedings of the Human Factors and Ergonomics Society 49th Annual Meeting, 457-461.
Carpin, S., Wang, J., Lewis, M., Birk, A., and Jacoff, A. (2005).
High fidelity tools for rescue robotics: Results and perspectives.
Robocup 2005 Symposium.
Hughes, S. and Lewis, M. (2004).
Assisted Viewpoint Control for Tele-Robotic Search.
Proceedings of the Human Factors and Ergonomics Society 48th Annual Meeting (HFES'05), 2657-2661.
Wang, J., Lewis, M., and Hughes, S. (2004).
Gravity-Referenced Attitude Display for Teleoperation of Mobile Robots.
Proceedings of the Human Factors and Ergonomics Society 48th Annual Meeting (HFES'05), 2662-2666.
Hughes, S., Lewis, M., and Wang, J. (2004).
Robotic camera control for remote exploration.
Proceedings of the 2004 Conference on Human Factors in Computing Systems (CHI 2004), April 24-29, Vienna, Austria, ACM, 511-517.
Hughes, S., Manojlovich, J., Lewis, M., and Gennari, J. (2003).
Camera Control and Decoupled Motion for Teleoperation.
Proceedings of the 2003 IEEE International Conference on Systems, Man, and Cybernetics, Washington D.C., October 5-8, pp. 1339-1344.
Lewis, M., Berna, M., Sycara, K., and Nourbakhsh, I. (2003).
Robots, Agents, and People.
IEEE Workshop on Safety, Security and Rescue Robotics, Tampa, FL, Feb 19-20.
Lewis, M., Wang, J., Manojlovich, J., Hughes, S., and Liu, X. (2003).
Experiments with Attitude: Attitude Displays for Teleoperation.
Proceedings of the 2003 IEEE International Conference on Systems, Man, and Cybernetics, Washington D.C., October 5-8, pp. 1345-1349.
Wang, J., Lewis, M., and Gennari, J. (2003).
A Game Engine Based Simulation of the NIST USAR Arenas.
Proceedings of the 2003 Winter Simulation Conference, New Orleans, LA, pp. 1039-1045.
Wang, J., Lewis, M., and Gennari, J. (2003).
Interactive Simulation of the NIST USAR Arenas.
Proceedings of the 2003 IEEE International Conference on Systems, Man, and Cybernetics , Washington D.C., October 5-8., pp. 1350-1354.
Wang, J., Lewis, M., and Gennari, J. (2003).
USAR: A Game-Based Simulation for Teleoperation.
Proceedings of the 47th Annual Meeting of the Human Factors and Ergonomics Society, Denver, CO, Oct. 13-17. pp. 493-497.